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ezEngine
Milestone 9
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This class encapsulates creating graphs from various core engine structures (like the game object graph etc.) More...
#include <DGMLCreator.h>
Static Public Member Functions | |
static void | FillGraphFromWorld (ezWorld *pWorld, ezDGMLGraph &Graph) |
Adds the world hierarchy (game objects and components) to the given graph object. | |
This class encapsulates creating graphs from various core engine structures (like the game object graph etc.)