ezEngine  Milestone 7
ezGameObjectId Struct Reference

Internal game object id used by ezGameObjectHandle. More...

#include <Declarations.h>

Public Types

typedef ezUInt32 StorageType
 

Public Member Functions

 EZ_DECLARE_ID_TYPE (ezGameObjectId, 20, 6)
 
EZ_FORCE_INLINE ezGameObjectId (StorageType instanceIndex, StorageType generation, StorageType worldIndex=0)
 

Public Attributes

union {
StorageType m_Data
 
   struct {
StorageType m_InstanceIndex: 20
 
StorageType m_Generation: 6
 
StorageType m_WorldIndex: 6
 
   } 
 
}; 
 

Detailed Description

Internal game object id used by ezGameObjectHandle.


The documentation for this struct was generated from the following file: