ezEngine  Milestone 7
ezGameStateBase Class Reference
Inheritance diagram for ezGameStateBase:

Public Member Functions

virtual void Activate ()
 
virtual void Deactivate ()
 
virtual void BeforeWorldUpdate ()
 
virtual void AfterWorldUpdate ()
 
EZ_FORCE_INLINE ezGameApplicationGetApplication () const
 
- Public Member Functions inherited from ezReflectedClass
EZ_FORCE_INLINE bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_FORCE_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 
virtual void Serialize (ezArchiveWriter &stream) const
 This function is called to serialize the instance. More...
 
virtual void Deserialize (ezArchiveReader &stream)
 This function is called to deserialize the instance. More...
 
virtual void OnDeserialized ()
 This function is called after all objects are deserialized and thus all references to other objects are valid. More...
 

Private Attributes

ezGameApplicationm_pApplication
 

Friends

class ezGameApplication
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 

The documentation for this class was generated from the following file: