ezEngine  Milestone 7
ezGameObjectDesc Struct Reference

Describes the initial state of a game object. More...

#include <GameObjectDesc.h>

Public Member Functions

 EZ_DECLARE_POD_TYPE ()
 

Public Attributes

ezBitflags< ezObjectFlagsm_Flags
 
ezHashedString m_sName
 
ezGameObjectHandle m_hParent
 
ezVec3 m_LocalPosition
 
ezQuat m_LocalRotation
 
ezVec3 m_LocalScaling
 

Detailed Description

Describes the initial state of a game object.


The documentation for this struct was generated from the following file: