ezEngine  Milestone 7
ezGameObject::ChildIterator Class Reference
Inheritance diagram for ezGameObject::ChildIterator:

Public Member Functions

ezGameObjectoperator* ()
ezGameObjectoperator-> ()
 operator ezGameObject * ()
- Public Member Functions inherited from ezGameObject::ConstChildIterator
const ezGameObjectoperator* () const
const ezGameObjectoperator-> () const
 operator const ezGameObject * () const
void Next ()
 Advances the iterator to the next child object. The iterator will not be valid anymore, if the last child is reached.
bool IsValid () const
 Checks whether this iterator points to a valid object.
void operator++ ()
 Shorthand for 'Next'.

Private Member Functions

 ChildIterator (ezGameObject *pObject)


class ezGameObject

The documentation for this class was generated from the following files: