ezEngine  Milestone 9
ezGameApplicationExecutionEvent Struct Reference

#include <GameApplicationBase.h>

Public Types

enum  Type {
  BeginAppTick, BeforeWorldUpdates, AfterWorldUpdates, BeforeUpdatePlugins,
  AfterUpdatePlugins, BeforePresent, AfterPresent, EndAppTick

Public Attributes

Type m_Type

Detailed Description

Allows custom code to inject logic at specific update points. The events are listed in the order in which they typically happen.

The documentation for this struct was generated from the following file: