ezEngine  Milestone 7
ezGameObject::ConstChildIterator Class Reference

Iterates over all children of one object. More...

#include <GameObject.h>

Inheritance diagram for ezGameObject::ConstChildIterator:

Public Member Functions

const ezGameObjectoperator* () const
const ezGameObjectoperator-> () const
 operator const ezGameObject * () const
void Next ()
 Advances the iterator to the next child object. The iterator will not be valid anymore, if the last child is reached.
bool IsValid () const
 Checks whether this iterator points to a valid object.
void operator++ ()
 Shorthand for 'Next'.

Private Member Functions

 ConstChildIterator (ezGameObject *pObject)

Private Attributes



class ezGameObject

Detailed Description

Iterates over all children of one object.

The documentation for this class was generated from the following files: